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Horae

ROLE

Game Designer, Game Developer, Programmer

DESCRIPTION

Horae is a Turn-Based RPG game. In the game, character can Control the Weather just by dancing. Defeat Monsters, finish the Quests in the village, and experience the journey of taking care of a little friend you found along the way.

View Game: https://nuomi-mochi.itch.io/horae

Unity-min.png

PRODUCTION TIME

Mar 2024 - Apr 2024 (7 weeks)

GENRE

Game

PROJECT TYPE

Group project (Group of 2)

DESIGN

​Role(s) and Responsibilities: 

General Game Design:

  • ​Mocked up battle & village scene (Greybox levels).

  • Scripted the first draft for the villagers' dialogue.

  • Discussed enemies' stats and attributes with a teammate.

 

Animation & VFX:

  • Mocked up the first draft for the character's animation.

  • Added simple particle effect within the animation.

  • ​Connected Animation Clips into Animator Controller in Animator.

Programming:

  • Designed turn-based function (Player action, enemies turn, attack order).

  • Designed weather system function (3 types of weather affect battle scene and village scene).

  • Designed quest system, shop & items system, and dialogue system.

  • Designed "little friend" growing system (weather affects growth; too dry or too wet will cause death).

Game Design

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