Horae
ROLE
Game Designer, Game Developer, Programmer
DESCRIPTION
Horae is a Turn-Based RPG game. In the game, character can Control the Weather just by dancing. Defeat Monsters, finish the Quests in the village, and experience the journey of taking care of a little friend you found along the way.
View Game: https://nuomi-mochi.itch.io/horae
PRODUCTION TIME
Mar 2024 - Apr 2024 (7 weeks)
GENRE
Game
PROJECT TYPE
Group project (Group of 2)
DESIGN
Role(s) and Responsibilities:
General Game Design:
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Mocked up battle & village scene (Greybox levels).
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Scripted the first draft for the villagers' dialogue.
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Discussed enemies' stats and attributes with a teammate.
Animation & VFX:
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Mocked up the first draft for the character's animation.
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Added simple particle effect within the animation.
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Connected Animation Clips into Animator Controller in Animator.
Programming:
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Designed turn-based function (Player action, enemies turn, attack order).
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Designed weather system function (3 types of weather affect battle scene and village scene).
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Designed quest system, shop & items system, and dialogue system.
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Designed "little friend" growing system (weather affects growth; too dry or too wet will cause death).
Game Design











