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Weapon Animation
ROLE
3D Rigger, Animator, VFX Artist
DESCRIPTION
Starting with Rigging and progressing to Animation and VFX – create a customized first-person game weapon animation and integrate it into a Game Engine.
PRODUCTION TIME
Mar 2024 - Apr 2024 (7 weeks)
GENRE
Animation
PROJECT TYPE
Individual Project
DESIGN
Rigging (Model from online source)
Animation (Maya)
VFX (Unreal Engine Niagara System)
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