top of page

Weapon Animation

ROLE

3D Rigger, Animator, VFX Artist

DESCRIPTION

Starting with Rigging and progressing to Animation and VFX – create a customized first-person game weapon animation and integrate it into a Game Engine

unreal-engine-icon-2031x2048-wbu4psi0-min.png

PRODUCTION TIME

Mar 2024 - Apr 2024 (7 weeks)

GENRE

Animation

PROJECT TYPE

Individual Project

DESIGN

Rigging (Model from online source)

Animation (Maya)

VFX (Unreal Engine Niagara System)

bottom of page